TKU philosophy on Junior Football

  • – “Football has to be FUN for kids, otherwise it doesn’t make sense” Johan Cruyff
  • – Be RESPECTFUL… of yourself, others, the club and the game
  • – Holistic DEVELOPMENT… Technical, physical, social and emotional
  • PLAYER CENTERED – everything must revolve around what’s best for the kids

Kick Off

The first day of the Junior football 2019 – Saturday May 4.

Weekly draws will be posted below by the Thursday prior to each Saturday’s game. The draw will include the time, the pitch number and which team you are playing against. The draw will also be posted outside the club rooms and pitch layouts will also be available. We acknowledge that sometimes players will be away during some weekends and that some teams may be light on player numbers.

We will ask opposition coaches to lend one or more of their players so that the numbers on the field are evenly balanced. This, of course, is a request not just for those weekends but for every weekend as it is no fun for anyone involved in a lopsided game.

Click the appropriate tab to view your current draw and to download a pitch map.

6th Grade Junior Draw 2019
PLEASE CHECK YOUR PITCH LOCATIONS ON THE MAP BELOW
Round Date Time Home team Pitch Away Team [BIBS] Pitch
8 29/06/2019 8.30am Owls 4a v Eagles 4b
8 29/06/2019 8.30am Tuis* 4c v Albatross 4d
8 29/06/2019 8.30am Kokako 4e v Parakeets 4f
8 29/06/2019 8.30am Kiwis 4g v Magpies 4h
8 29/06/2019 8.30am Pukeko 4i v Kakariki 4j
8 29/06/2019 8.30am Kingfisher 4k v Cardinals 4l
8 29/06/2019 8.30am Cockatoos 4m v Macaw 4n
8 29/06/2019 8.30am Hawks 4o v Kookaburra** 4p

 

* Denotes teams on Hooter Duty

** Denotes teams on Field Set Up

Pitch Layout

To download a copy of the  6th Grade Pitch Layout, click HERE

 

7th Grade Junior Draw 2019
PLEASE CHECK YOUR PITCH LOCATIONS ON THE MAP BELOW
Round Date Time Home Team Pitch Away Team [BIBS] Pitch
8 29/06/2019 8.30am Coyotes 7a v Dolphins 7b
8 29/06/2019 8.30am Cheetahs 7c v Jackals 7d
8 29/06/2019 8.30am Zebras 7e v Hyenas 7f
8 29/06/2019 8.30am Cats 7g v Elephants 7h
8 29/06/2019 8.30am Tigers 8a v Cobras** 8b
8 29/06/2019 8.30am Penguins** 8c v Bears 8d
8 29/06/2019 8.30am Foxes 8e v Alligators 8f
8 29/06/2019 8.30am Gorrillas 9a v Buffalos 9b
8 29/06/2019 8.30am Jaguars 9c v Crocodiles 9d

 

* Denotes teams on Hooter

** Denotes teams on Field Set Up

Pitch Layout

To download a copy of the  7th Grade Pitch Layout, click HERE

 

8th Grade Junior Draw 2019
PLEASE CHECK YOUR PITCH LOCATIONS ON THE MAP BELOW
Round Date Time Home Team Away Team [BIBS] Pitch
8 29/06/2019 9.30am Newcastle Jets v Aston Villa 7c
8 29/06/2019 9.30am North Queensland Fury* v Melbourne Victory 7d
8 29/06/2019 9.30am Fulham v Birmingham 8a
8 29/06/2019 9.30am Leicester City v Bolton Wanderers 8b
8 29/06/2019 9.30am Everton v Adelaide United 8c
8 29/06/2019 9.30am Manchester United v Huddersfield 8d
8 29/06/2019 9.30am Crystal Palace v Manchester City 9a
8 29/06/2019 9.30am Liverpool v Chelsea 9b
8 29/06/2019 9.30am Leeds United v Blackburn Rovers 9c
8 29/06/2019 9.30am Arsenal v Spurs 9d

 

* Denotes teams on Hooter Duty

To download a copy of the  8th Grade  Pitch Layout, click HERE

9th Grade Junior Draw 2019
PLEASE CHECK YOUR PITCH LOCATIONS ON THE MAP BELOW
Round Date Time Home Team Away Team [BIBS] Pitch
8 29/06/2019 10.30am Spain v Sweden 7c
8 29/06/2019 10.30am Russia v Germany 7d
8 29/06/2019 10.30am Mexico v France 8a
8 29/06/2019 10.30am 8 Dev NZ v Denmark 8b
8 29/06/2019 10.30am 8 Dev Aus v Chile 8c
8 29/06/2019 10.30am England v Cameroon 8d
8 29/06/2019 10.30am Portugal v Italy 9a
8 29/06/2019 10.30am Ivory Coast v BYE 9b
8 29/06/2019 10.30am Ireland v Austria 9c
8 29/06/2019 10.30am Belgium v Netherlands 9d

 

All Teams on Field Breakdown

* Denotes teams on Hooter Duty

**Denotes teams overseeing Field Breakdown

To download a copy of the 9th Grade Pitch Layout, click HERE

Season Details

Please remember you are committing to play for the team for the entire season. As part of a team you maybe required to play:

  • The first or last weekend of the April school holidays
  • Queen’s Birthday weekend
  • The first weekend and possibly the last weekend of the July School Holidays

Junior Registration Fees

The Junior registration fee for the 2019 season is $185.00 (this includes a mandatory $20 Building Levy which will contribute to the building of our new club room).

An Early Payment Discount of $25.00 applies to all Junior payments made by 13 March 2019.

There is also an additional $20 discount available for the 2nd, 3rd or 4th family player if payment is made in full by 13 March 2019.

The Family Discount should only be selected if there are 2, 3 or 4 Junior/Youth players registering, at the same time, from the same family.

PLEASE DO NOT TAKE THE FAMILY DISCOUNT IF YOU ARE ONLY REGISTERING ONE PLAYER OR FOR THE FIRST PLAYER REGISTERED.

Discounts are subject to an audit and if a discount is incorrectly claimed the correct amount (with an additional administration fee) will be charged.

This season the purchase of a team photograph for Junior players will be mandatory.
The $16.50 can be be paid when registering.

An additional Cash Handling Fee of $15.00 maybe be applied to payments NOT made through our on-line credit card system or by direct credit.

Junior Grade Information

Junior players should play in the grade which fits their age group. However, at the request and choice of the player and parents/ guardians, dispensation from the Director of Football may be requested to play in an older age group.  All junior teams (with the exception of the 5th grade) will be formed by the relevant Grade coordinator and they will place your child in a team, with parents contacted as soon as that process is completed.

MIXED FOOTBALL (BOYS & GIRLS): USEFUL INFO TO KNOW FOR 2019

Grade Year of Birth Required to trial grade? Internal option? (play other teams at TKU) External option? (play against other clubs in Auckland)
5th 2014/15 No Yes No
6th 2013 No Yes No
7th 2012 No Yes No
8th 2011 No

(There are development teams that are formed in May that do require players to attend trial…. Details can be found on the grading and trials section of the website (under events)

Yes No
9th 2010 Internal – No

External – Yes

Yes Yes

GIRLS FOOTBALL : USEFUL INFO TO KNOW FOR 2019

Grade Year of Birth Required to trial/ grade? Girls only option? Mixed (boys and girl) option? Girls Internal option? (play other teams at TKU) (mixed only @ 10/11th grade) External option? (play against other clubs in Auckland)
5th 2014/5 No No Yes No No
6th 2013 No Yes Yes Yes No
7th 2012 No Yes Yes Yes No
8th 2011 No

(There are development teams that are formed in May that do require players to attend trial…. Details can be found on the grading and trials section of the website (under events))

Yes Yes Yes No
9th 2010 No

(There are development teams that are formed in May that do require players to attend trial…. Details can be found on the grading and trials section of the website (under events))

Yes Yes Yes No

Grade Coordinator

To contact the Grade Coordinator, click HERE for details

The grades in 2019 are calculated based on the year a player was born (not their school year).

 

Born in 2014 or 2015 = 5th Grade : No grading

Born in 2013 = 6th Grade - Options available: Internal Mixed, Internal Girls Only: No Grading. Players are placed in teams by Grade coordinator

Born in 2012 = 7th Grade - Options available: Internal Mixed, Internal Girls Only: No Grading. Players are placed in teams by Grade coordinator

Born in 2011 = 8th Grade - Options available: Internal Mixed, Internal Girls Only: No Grading. Players are placed in teams by Grade coordinator….

We do have development teams at this age… if your son or daughter wishes to try out for these teams, please visit the 8th grade tab

Born in 2010 = 9th Grade - Options available:

-Internal Mixed: No grading. Players are placed in teams by Grade coordinator

-Internal Girls Only: No grading. Players are placed in teams by Grade coordinator.

We do have development teams at this age… if your daughter wishes to try out for these teams, please visit the 9th grade tab. Players selected for these teams will work towards the 9th grade tournament in September.

-External Mixed: grading compulsory for players wishing to play in the AFF league (i.e. against other clubs)

 

Click the appropriate tab for more specific Grade trial information.

5th Grade is different from all other grades because players are not put into 'formal' teams.
The format is based around an introduction to basic football ball skills, coordination, agility, and having fun while learning and playing.
All Juniors play on Saturdays during the winter and every game is played at Keith Hay Park North.
All 5th grade players meet at the training pitch in front of the clubrooms on Saturday mornings by 8.25 am for a kick off at 8.30 am.

In the 5th Grade wearing the official Three Kings United (TKU) playing kit is optional otherwise the children can wear whatever appropriate football wear they like to the session.
They will however require a size 3 ball, good fitting football boots (with rubber studs or moulded soles) and shin pads, which are compulsory.

6th Grade Playing Options

In 6th grade, internal (mixed or girls) is the playing option

In the 6th Grade  players are required to wear the official Three Kings United (TKU) playing shorts and socks. The official TKU playing shirt is optional, please wear a navy tee-shirt if you have one.The club will provide bibs for players to wear during the game.

They will also require a size 3 ball, good fitting football boots (with rubber studs or moulded soles) and shin pads, which are compulsory.

All 6th grade players will be required to supply their own playing kit for the season.

In the 6th grade the Grade Coordinator will form teams on the basis of common schools, address, and requests to play with friends etc where possible.

The teams should be formed and parents contacted with team details by early April.

 6th Mixed - Internal

Game Day: Saturday

Game Time: Meet by 8.20 am for a start of 8.30 am at Keith Hay Park. Games are played on the North fields

Draws: Draws are published by Friday on the Three Kings United website.

Team Details: We will aim to create a team size of 6. The Grade Coordinator will form teams on the basis of common schools, address, and requests to play with friends etc where possible. The teams should be formed and parents contacted with team details by early April.

Other Specifics: Three Kings United administers the games and teams in this grade. Teams only play other Internal TKU teams in the 6th grade.

There are no trials for the Internal teams, players are allocated to teams.

Cancellations: Cancellations are notified on the Three Kings Utd website and other platforms

6th Girls - Internal

Game Day: Saturday

Game Time: Meet by 8.20 am for a start of 8.30 am at Keith Hay Park. Games are played on the North fields

Draws: Draws are published by Thursday on the Three Kings United website.

Team Details: We will aim to create a team size of 6. The Grade Coordinator will form teams on the basis of common schools, address, and requests to play with friends etc where possible.
The teams should be formed and parents contacted with team details by early April.

Other Specifics: Three Kings United administers the games and teams in this grade. Teams only play other Internal TKU teams in the 6th grade.
There are no trials for the Internal teams, players are allocated to teams.

Cancellations: Cancellations are notified on the Three Kings Utd website and other platforms

 

Grade Format Subs (Rolling) Game Length Minimum Field Size Maximum Field Size Penalty Area Ball Offside GK's Minimum Goal Size Maximum Goal Size
INTERNAL 6th Mixed 3 v 3 N/A 2 x 13 = 26 1/16 senior pitch N/A 3 NO NO Flags spaced 2m
INTERNAL 6th Girls 3 v 3 N/A 2 x 13 = 26 1/16 senior pitch N/A 3 NO NO Flags spaced 2m

7th Grade Playing Options

In 7th grade, internal (mixed or girls) is the playing option

In the 7th Grade players are required to wear the official Three Kings United (TKU) playing kit which includes TKU club shirt, TKU club shorts and TKU club socks.
They will also require a size 3 ball, good fitting football boots (with rubber studs or moulded soles) and shin pads, which are compulsory.

All 7th grade players will be required to supply their own playing kit for the season.

In the 7th grade the Grade Coordinator will form teams on the basis of common schools, address, and requests to play with friends etc where possible.
The teams should be formed and parents contacted with team details by early April.

 

7th Mixed - Internal

Game Day: Saturday

Game Time: Meet by 8.20 am for a start of 8.30 am at Keith Hay Park. Games are played on the North fields

Draws: Draws are published by Thursday on the Three Kings United website.

Team Details: We will aim to create a team size of 8. The Grade Coordinator will form teams on the basis of common schools, address, and requests to play with friends etc where possible.
The teams should be formed and parents contacted with team details by early April.

Other Specifics: Three Kings United administers the games and teams in this grade. Teams only play other Internal TKU teams in the 7th grade.
There are no trials for the Internal teams, players are allocated to teams.

Cancellations: Cancellations are notified on the Three Kings Utd website and other platforms

7th Girls - Internal

Game Day: Saturday

Game Time: Meet by 8.20 am for a start of 8.30 am at Keith Hay Park. Games are played on the North fields

Draws: Draws are published by Thursday on the Three Kings United website.

Team Details: We will aim to create a team size of 8. The Grade Coordinator will form teams on the basis of common schools, address, and requests to play with friends etc where possible.
The teams should be formed and parents contacted with team details by early April.

Other Specifics: Three Kings United administers the games and teams in this grade. Teams only play other Internal TKU teams in the 7th grade.
There are no trials for the Internal teams, players are allocated to teams.

Cancellations: Cancellations are notified on the Three Kings Utd website and other platforms

Grade Format Subs (Rolling) Game Length Minimum Field Size Maximum Field Size Penalty Area Ball Offside GK's Minimum Goal Size Maximum Goal Size
INTERNAL 7th Mixed 4 v 4 N/A 2 x 13 = 30 1/8 senior pitch N/A 3 NO NO Flags spaced 2m
INTERNAL 7th Girls 4 v 4 N/A 2 x 13 = 30 1/8 senior pitch N/A 3 NO NO Flags spaced 2m

8th Grade Playing Options

In 8th grade, internal (mixed or girls) is the playing option

In the 8th Grade players are required to wear the official Three Kings United (TKU) playing kit which includes TKU club shirt, TKU club shorts and TKU club socks.
They will also require a size 3 ball, good fitting football boots (with rubber studs or moulded soles) and shin pads, which are compulsory.

All 8th grade players will be required to supply their own playing kit for the season.

In 8th grade the Grade Coordinator will form teams on the basis of common schools, address, and requests to play with friends etc where possible.
The teams should be formed and parents contacted with team details by early April.

8th Mixed - Internal

Game Day: Saturday

Game Time: Meet by 9.20 am for a start of 9.30 am at Keith Hay Park. Games are played on the North fields

Draws: Draws are published by Thursday on the Three Kings United website.

Team Details: We aim for a team size of around 7 or 8 to cover substitutions, injuries and absences. The Grade Coordinator will form teams on the basis of common schools, address, and requests to play with friends etc where possible.
The teams should be formed and parents contacted with team details by early April.

Other Specifics: Three Kings United administers the games and teams in this grade. Teams only play other Internal TKU teams in the 8th grade.
There are no trials for the Internal teams, players are allocated to teams.

Cancellations: Cancellations are notified on the Three Kings Utd website and other platforms

8th grade Development teams: As part of our development pathway, we run grading trials to support players that wish to challenge themselves and play an extra game on a Saturday in the 9th grade mixed competition with other like minded players. Grading details https://www.threekings.org.nz/events/trials/.

8th Girls - Internal

Game Day: Saturday

Game Time: Meet by 9.20 am for a start of 9.30 am at Keith Hay Park. Games are played on the North fields

Draws: Draws are published by Thursday on the Three Kings United website.

Team Details: We aim for a team size of around 7 or 8 to cover substitutions, injuries and absences. The Grade Coordinator will form teams on the basis of common schools, address, and requests to play with friends etc where possible.
The teams should be formed and parents contacted with team details by early April.

Other Specifics: Three Kings United administers the games and teams in this grade. Teams only play other Internal TKU teams in the 8th grade.
There are no trials for the Internal teams, players are allocated to teams.

Cancellations: Cancellations are notified on the Three Kings Utd website and other platforms

8th grade Development teams: As part of our development pathway, we run grading trials to support players that wish to challenge themselves and play an extra game on a Saturday in the 9th grade girls competition with other like minded players. Grading details https://www.threekings.org.nz/events/trials/.

 

Grade Format Subs (Rolling) Game Length Minimum Field Size Maximum Field Size Penalty Area Ball Offside GK's Minimum Goal Size Maximum Goal Size
INTERNAL 8th Mixed 6 v 6 rolling 2 x 15 = 30 1/4 senior pitch N/A 3 NO NO Plastic goals Plastic goals
INTERNAL 8th Girls 6 v 6 rolling 2 x 15 = 30 1/4 senior pitch N/A 3 NO NO Plastic goals Plastic goals

9th Grade Playing Options

9th grade players can opt to play internally (Mixed OR Girls only), or can grade to be part of an external (Mixed grade) team.
You will need to select an option when enrolling for the season.
The format varies depending on the type of team you select.

In the 9th Grade players are required to wear the official Three Kings United (TKU) playing kit which includes TKU club shirt, TKU club shorts and TKU club socks.
They will also require a size 4 ball, good fitting football boots (with rubber studs or moulded soles) and shin pads, which are compulsory.

All 9th grade players will be required to supply their own playing kit for the season.

9th Mixed - Internal

In the 9th grade the Grade Coordinator will form teams on the basis of common schools, address, and requests to play with friends etc where possible.
The teams should be formed and parents contacted with team details by early April.

Game Day: Saturday

Game Time: Meet 10.05 am for a kick off at 10.15 am at Keith Hay Park. Games are played on the North field

Draws: Draws are published by Thursday on the Three Kings United website.

Team Details: We aim for a team size of around 10 to cover substitutions, injuries and absences. Goalkeepers are compulsory and this may be a dedicated position or rotational within the team. The Grade Coordinator will form teams on the basis of common schools, address, and requests to play with friends etc where possible.
The teams should be formed and parents contacted with team details by early April.

Other Specifics: Three Kings United administers the games and teams in this grade. Teams only play other Internal TKU teams in the 9th grade.
There are no trials for the Internal teams, players are allocated to teams.
The first 6 or 7 weeks of the season comprises of a 'grading' round, after that the Internal teams are sorted into two leagues.

Cancellations: Cancellations are notified on the Three Kings Utd website and other platforms

Grade Format Subs (Rolling) Game Length Minimum Field Size Maximum Field Size Penalty Area Ball Offside GK's Minimum Goal Size Maximum Goal Size
INTERNAL 9th Mixed 7 v 7 rolling 2 x 18 = 36 45m x 30m 55m x 35m N/A 4 YES - Retreating Line YES Plastic goals Plastic goals
9th Girls - Internal

In the 9th grade the Grade Coordinator will form teams on the basis of common schools, address, and requests to play with friends etc where possible.
The teams should be formed and parents contacted with team details by early April.

Game Day: Saturday

Game Time: Meet 10.05 am for a kick off at 10.15 am at Keith Hay Park. Games are played on the North fields

Draws: Draws are published by Thursday on the Three Kings United website.

Team Details: We aim for a team size of around 10 to cover substitutions, injuries and absences. Goalkeepers are compulsory and this may be a dedicated position or rotational within the team. The Grade Coordinator will form teams on the basis of common schools, address, and requests to play with friends etc where possible.
The teams should be formed and parents contacted with team details by early April.

Other Specifics: Three Kings United administers the games and teams in this grade. Teams only play other Internal TKU teams in the 9th grade.
There are no trials for the Internal teams, players are allocated to teams.
The first 6 or 7 weeks of the season comprises of a 'grading' round, after that the Internal teams are sorted into two leagues.

Cancellations: Cancellations are notified on the Three Kings Utd website and other platforms

9th grade Development teams: As part of our development pathway, we run grading trials to support players that wish to challenge themselves and play an extra game on a Saturday in the 8th grade mixed competition with other like minded players. Grading details https://www.threekings.org.nz/events/trials/. These teams will then be the ones that go onto to represent the club at the 9th grade national tournament in September

Grade Format Subs (Rolling) Game Length Minimum Field Size Maximum Field Size Penalty Area Ball Offside GK's Minimum Goal Size Maximum Goal Size
INTERNAL 9th Girls 7 v 7 rolling 2 x 18 = 36 45m x 30m 55m x 35m N/A 4 YES - Retreating Line YES Plastic goals Plastic goals

AFF (External) Regulations

https://www.sporty.co.nz/asset/downloadasset?id=bd5fc527-7203-4e5f-a96c-3a44f9ee80cf

9th Mixed - External

Game Day: Saturday

Game Time: 9th grade usually plays at 10 am, although this can vary and be 9 am or 11 am.
Players usually need to be at the venues approximately 30 minutes before for a warm-up.

Draws: http://www.aucklandfootball.org.nz/COMPETITIONS-1/FIXTURES-RESULTS-4

Team Details: We aim for a team size of around 10 to cover substitutions, injuries and absences. Goalkeepers are compulsory and this may be a dedicated position or rotational within the team.

Results: Auckland Football Federation will NOT be displaying results or ladders to ensure the focus is on player enjoyment and development over winning at all costs
There will be no Championship medals issued.

Other Specifics: There will be grading at the beginning of the season to allocate teams. https://www.threekings.org.nz/events/trials/

Depending on the other teams who are in the same band, your away games could be as far south as Pukekohe, west out to Waitakere, Bucklands Beach in the east and even Waiheke island.
Game times, fixtures, fields and venues are managed by Auckland Football Federation and as a club we do not have a large input in fixtures.

Cancellations: Cancellations are notified on the Auckland Football Federation website.

9th grade Development teams: As part of our development pathway, we operate our 2 premier teams as development teams. These teams will be (where possible) balanced equally. Players selected for these teams are expected to commit to all trainings and attend extra sessions on Mondays at the Skills Centre. These teams will then be the ones that go onto to represent the club at the 9th grade national tournament in September

Grade Format Subs (Rolling) Game Length Minimum Field Size Maximum Field Size Penalty Area Ball Offside GK's Minimum Goal Size Maximum Goal Size
EXTERNAL 9th Grade Mixed 7 v 7 3 from 3 2 x 25 = 50 45m x 30m 55m x 35m 8m x 16m 4 YES - Retreating Line YES 3.8m x 1.9m 4m x 2m

 

Grade Coordinator

To contact the Grade Coordinator, click HERE for details

Small-Sided Game Rules and Playing Format

The rules of football are simple and please make every effort to play, coach and support with our objectives in mind: “having fun, fair play for your team and the opposition and scoring goals”.  Football is a dynamic sport so coaches should try and encourage lots of movement, defenders moving up with play, etc.  Coaches should also encourage players to try different positions.

Click the appropriate tab to view the Small-Sided Game Rules and Playing Format for your grade.

Game Format

6th grade plays on 1/16th of a senior pitch.

The 6th grade uses flags for goals.

The 6th grade uses a size 3 ball.

The game day format includes 2 x 8 minute Skill Sessions followed by 2 games of 3 v 3 (or 2 v 2) 13 minutes duration each.

If the opposition has less players, Game Leaders should use common sense to ensure everyone is playing on the pitch (no substitutes) and players can swap teams to even up numbers.

At this level, it’s totally player centred and is all about player’s enjoyment, and learning through play and developing a  love of the game.

The focus is on player development and enjoyment; not winning at all costs. Let them play and be free to make their own decisions

 

Grade Format Subs (Rolling) Game Length Minimum Field Size Maximum Field Size Penalty Area Ball Offside GK's Minimum Goal Size Maximum Goal Size
INTERNAL 6th Mixed 3 v 3 N/A 2 x 13 = 26 1/16 senior pitch N/A 3 NO NO Flags spaced 2m
INTERNAL 6th Girls 3 v 3 N/A 2 x 13 = 26 1/16 senior pitch N/A 3 NO NO Flags spaced 2m

The Match

Game Philosophy
Early engagement for players into the game at First Kicks (5 & 6 grade) level allows children to discover and experience basic movement skills through positive football experiences.

This experience is "Player Centred" and all about the player’s enjoyment, learning through play and love of the game.

This means that the main job of the Game Leader is to facilitate football activities with minimum interference and in a safe environment for trial and error.

At this level the focus is on player development and not winning at all costs. Supporters should be on the sideline. Encourage effort but don’t interfere with the player whilst they are trying to play, and always respect the Game Leader.

Let players play freely without complicated rules applied to the game. For example, all set pieces can be either start with dribbling or kick in. The Game Leader is responsible for manage the game if necessary.

Refereeing and supporters

Game leaders are encouraged to NOT be on the field during small sided games. Rather, take a position on the side line and enjoy watching them play. At 6thgrade, players should just be allowed to play with little emphasis on rules and adult “coaching”

Game Rules

 START OF PLAY

A game is started with a kick to a team mate from the middle of the halfway line. The opposition must be 5m away from the ball at this time. In order to score a goal from kick off it must touch someone else on the field before entering the goal. When a goal is scored, play is restarted at the halfway line with the side conceding the goal taking the kick off as per the start of play.

OFFSIDE

There is no offside rule in Fun Football. Players should be discouraged from permanently standing in blatant offside positions.

BALL CROSSING THE TOUCH LINE

There are no throw ins. The ball is to be kicked or dribbled into play from behind the touchline. To ensure players have as much contact with the ball as possible, players have approximately three seconds to recommence the play from a restart.  The defending team should be retreat to 5m away from the ball until play is restarted. The ball must touch someone else on the field before a goal can be scored.

BALL CROSSING THE GOAL LINE

A player from the team whose goal line the ball has crossed will place the ball anywhere along the goal line and pass or dribble the ball into play. Opponents must retreat to the half way line and can move once the ball is in play.

FOULS & MISCONDUCT

Most acts of handball or fouls and misconduct at this level are caused by accident and with little intent. In this case try and give the advantage to the attacking team and continue play.  If you decide a deliberate or serious act of handball, foul or misconduct has occurred, explain to the child how they have broken the rules and that they should try not do this again.

The Game Leader
The matches are managed by the Game Leader. During the match, game leaders should have little to no interference (let the players play as much as possible)

“SMILE” in everything session and game you run to ensure:

  • Safe (physically and mentally)
  • Maximum participation (no lines or waiting for a turn – everyone getting lots of turns and touches)
  • Inclusive (encourage everyone to be part of the experience)
  • Learning (through play, don’t feel like you have to teach)
  • Enjoyment (make it fun)
  • Success (not always the goals scored)

The players play and learn through doing the activity and effective Game Leaders interfere as little as possible, so this means that they facilitate rather than ‘coach’ and they always ensure all players are constantly involved in the game without considering their ability.

Training
If teams decide to train in mid-week (with is optional but encouraged if possible) in addition to Saturday, the Game Leader should use a range of games and activities that are based on improving the players’ coordination while introducing football skills and activities from the club coaching manuals should be used.
The training session structure should look at lot like this:

  • General Movement - 8min
  • Football Coordination - 8min
  • Football Technique - 8min
  • Small-sided Game – 15 min

Game Format

7th grade plays on 1/8th of a senior pitch.
The 7th grade uses flags for goals.
The 7th grade uses a size 3 ball.

The game day format includes 2 x 8 minutes Skill Sessions followed by 2 games of 4 v 4 (or 3 v 3) 13 minutes duration each.

If the opposition has less players, Game Leaders should use common sense to ensure everyone is playing on the pitch (try not to have substitutes) and players can swap teams to even up numbers.

Use common sense when it comes to ensuring matches are as balanced as possible. Girls teams can play with an extra player to help compete more if needed, but if they are doing ok, don’t change it.
At this level, it’s totally player centered and is all about player’s enjoyment, and learning through play and developing a  love of the game.

The focus is on player development and enjoyment; not winning at all costs. Let them play and be free to make their own decisions

 

Grade Format Subs (Rolling) Game Length Minimum Field Size Maximum Field Size Penalty Area Ball Offside GK's Minimum Goal Size Maximum Goal Size
INTERNAL 7th Mixed 4 v 4 N/A 2 x 13 = 26 1/8 senior pitch N/A 3 NO NO Flags spaced 2m
INTERNAL 7th Girls 4 v 4 N/A 2 x 13 = 26 1/8 senior pitch N/A 3 NO NO Flags spaced 2m

The Match

Game Philosophy
The next step following the First Kicks stage is in to Fun Football (7-8 years) and for children to develop skill and physical literacy with the presence of P.D.E. Perceive, Decide, Execute can only be achieved when players are exposed to opposition (in a game or training activity) on a regular basis (repetition).

Above all, players should experience football in a positive and enjoyable way.

This means that the main job of the Game Leader is to facilitate football activities with minimum interference and in a safe environment for trial and error.

At this level the focus is on player development and not winning at all costs.  Game Leaders should let the players play freely without complicated rules applied to the game.  For example, all set pieces can be either start with dribbling or kick in.

The Game Leader is responsible for managing the game if necessary, but should not interfere or be over bearing with rules.

They should Let the game flow and not restrict players to positions and encourage every player to take part in attacking and defending.

Supporters should be on the sideline and should encourage effort but don’t interfere with the player whilst they are trying to play, and always respect the Game Leader.

Refereeing and supporters

Game leaders should not be on the field “coaching” whilst the game is going on (other than 1 to referee). Whilst refereeing, focus on refereeing and keep “coaching” to a minimum.

1 coach should referee each half, unless one coach referees both halves by mutual consent.  Supporters must be on the sideline and not behind the goals.

Game Rules

 START OF PLAY

A game is started with a kick to a team mate from the middle of the halfway line. The opposition must be 5m away from the ball at this time. In order to score a goal from kick off it must touch someone else on the field before entering the goal. When a goal is scored, play is restarted at the halfway line with the side conceding the goal taking the kick off as per the start of play.

OFFSIDE

There is no offside rule in Fun Football. Players should be discouraged from permanently standing in blatant offside positions.

BALL CROSSING THE TOUCH LINE

There are no throw ins. The ball is to be kicked or dribbled into play from behind the touchline. To ensure players have as much contact with the ball as possible, players have approximately three seconds to recommence the play from a restart.  The defending team should be retreat to 5m away from the ball until play is restarted. The ball must touch someone else on the field before a goal can be scored.

BALL CROSSING THE GOAL LINE

A player from the team whose goal line the ball has crossed will place the ball anywhere along the goal line and pass or dribble the ball into play. Opponents must retreat to the half way line and can move once the ball is in play.

FOULS & MISCONDUCT

Most acts of handball or fouls and misconduct at this level are caused by accident and with little intent. In this case try and give the advantage to the attacking team and continue play.  If you decide a deliberate or serious act of handball, foul or misconduct has occurred, explain to the child how they have broken the rules and that they should try not do this again.

The Game Leader
The matches are managed by the Game Leader. During the match, game leaders should have little to no interference (let the players play as much as possible)

“SMILE” in everything session and game you run to ensure:

  • Safe (physically and mentally)
  • Maximum participation (no lines or waiting for a turn – everyone getting lots of turns and touches)
  • Inclusive (encourage everyone to be part of the experience)
  • Learning (through play, don’t feel like you have to teach)
  • Enjoyment (make it fun)
  • Success (not always the goals scored)

The players play and learn through doing the activity and effective Game Leaders interfere as little as possible, so this means that they facilitate rather than ‘coach’ and they always ensure all players are constantly involved in the game without considering their ability.

Training
If teams decide to train in mid-week (with is optional but encouraged if possible) in addition to Saturday, the Game Leader should use a range of games and activities that are based on improving the players’ coordination while introducing football skills and activities from the club coaching manuals should be used.
The training session structure should look at lot like this:

  • General Movement - 8min
  • Football Coordination - 8min
  • Football Technique - 8min
  • Small-sided Game – 15 min

Game Format

8th grade play 1/4 of a senior pitch.  The game day format includes 2 x 8 minutes Skill Sessions followed by a game of 2 x 15 minute halves.  The 8th grade uses plastic goals or flags if needed.

The 8th grade uses a size 3 ball.

If the opposition has less players, Game Leaders should use common sense to ensure everyone is playing on the pitch (try not to have substitutes) and players can swap teams to even up numbers.

Use common sense when it comes to ensuring matches are as balanced as possible. Girls teams can play with an extra player to help compete more if needed, but if they are doing ok, don’t change it.
At this level, it’s totally player centred and is all about player’s enjoyment, and learning through play and developing a  love of the game.

The focus is on player development and enjoyment; not winning at all costs. Let them play and be free to make their own decisions

Grade Format Subs (Rolling) Game Length Minimum Field Size Maximum Field Size Penalty Area Ball Offside GK's Minimum Goal Size Maximum Goal Size
INTERNAL 8th Mixed 6 v 6 rolling 2 x 15 = 30 1/4 senior pitch N/A 3 NO NO Plastic goals Plastic goals
INTERNAL 8th Girls 6 v 6 rolling 2 x 15 = 30 1/4 senior pitch N/A 3 NO NO Plastic goals Plastic goals

The Match

Game Philosophy

The next step following the First Kicks stage is Fun Football (7-8 years).

Key at this stage is for children to enjoy playing and develop skill and coordination with the presence of decision making… this can only be achieved when players are exposed to opposition (in a game or training activity) on a regular basis (repetition).

Above all, players should experience football in a positive and enjoyable way.  This means that the main job of the Game Leader is to facilitate football activities and games with minimum interference and in a safe environment for trial and error.

At this level the focus is on player development and not winning at all costs.  Game Leaders should not be on the field, and rather, they should let the players play freely without complicated rules applied to the game.

The Game Leader is responsible for managing the game if necessary, but should not interfere or be over bearing with rules.

They should let the game flow and not restrict players to positions and encourage every player to take part in attacking and defending.

Supporters should be on the side-line and should encourage effort but don’t interfere with the player whilst they are trying to play, and always respect the Game Leader.

Refereeing and supporters

Game leaders should not be on the field “coaching” whilst the game is going on (other than 1 to referee). Whilst refereeing, focus on refereeing and keep “coaching” to a minimum.

1 coach should referee each half, unless one coach referees both halves by mutual consent.  Supporters must be on the sideline and not behind the goals.

Game Rules

Don’t be over zealous with applying rules strictly. At this stage, allow the

game to flow as much as possible and instead of stopping play for

infringements all the time, try to encourage players to play by the rule/s.

START OF PLAY

A game is started with a pass to a team mate from the middle of the halfway line. The opposition must be 5m away from the ball at this time. In order to score a goal from kick off it must touch someone else on the field before entering the goal. When a goal is scored, play is restarted at the halfway line with the side conceding the goal taking the kick off as per the start of play.

OFFSIDE

There is no offside rule in Fun Football. Players should be discouraged from permanently standing in blatant offside positions.

BALL CROSSING THE TOUCH LINE

Take throw ins, but don’t penalise for foul throws. Simply remind them to try to have both feet on the ground and throw from behind their head.

BALL CROSSING THE GOAL LINE

A player from the team whose goal line the ball has crossed will place the ball anywhere along the goal line and pass or dribble the ball into play. Opponents must retreat 10 metres away and can move once the ball is in play.

FOULS & MISCONDUCT

Most acts of handball or fouls and misconduct at this level are caused by accident and with little intent. In this case try and give the advantage to the attacking team and continue play.  If you decide a deliberate or serious act of handball, foul or misconduct has occurred, explain to the child how they have broken the rules and that they should try not do this again.

GOALKEEPERS

There are no full time GK’s in 8th grade. Players can block the goal when someone is shooting, but can’t stand there the whole time. Encourage players to move up the pitch, especially when the ball is in the opponents half

The Game Leader

The matches are managed by the Game Leader. During the match, game leaders should have little to no interference (let the players play as much as possible).

“SMILE” in everything session and game you run to ensure:

  • Safe (physically and mentally)
  • Maximum participation (no lines or waiting for a turn – everyone getting lots of turns and touches)
  • Inclusive (encourage everyone to be part of the experience)
  • Learning (through play, don’t feel like you have to teach)
  • Enjoyment (make it fun)
  • Success (not always the goals scored)

The players play and learn through doing the activity and effective Game Leaders interfere as little as possible, so this means that they facilitate rather than ‘coach’ and they always ensure all players are constantly involved in the game without considering their ability.

Training

If teams decide to train in mid-week (which is optional but encouraged if possible) in addition to Saturday, the Game Leader should use a range of games and activities that are based on improving the players’ coordination while introducing football skills and activities from the club coaching manuals should be used. The training session structure should look at lot like this:

  • General Movement - 8min
  • Football Coordination - 8min
  • Football Technique - 8min
  • Small-sided Game – 15 min

 

Game Format

The 9th grade plays on 1/4 of a senior pitch. The game day format includes a game of 2 18 minute halves.

The 9th grade uses plastic goals (except Platinum teams).

The 9th grade uses a size 4 ball.

The 9th grade plays matches with 7 players per side, including a Goalkeeper.

Girls 9th grade play on ¼ senior pitch and play 6v6 (inc GK). Girls 9th grade play by the same rules and regulations as the mixed competition.

All coaches must try to ensure that there is a fair match up between opposing teams.  That may require lending or swapping players, temporarily reducing the number of players on 1 team, or (our preference) requiring the players on 1 team to comply with restrictions (i.e. 3 passes before shooting; shooting only with left foot etc).

At this level the result is not important and there is an overriding obligation on all coaches and none of the aforementioned rules shall be used a justification for a coach to let their team produce a significantly disparate result (e.g. 10 – 0).

Most teams may have at least 1 substitute. These teams must play with rolling substitutes, and give equal game time for all players. If a team is 1 short, then that team will play with 1 fewer. If a team is 2 short, then the teams must be evened up.

The Match

Game Philosophy

The next step following the Fun Football stage is Mini Football (9-12 years)

Key at this stage is for children to enjoy playing and develop skill and coordination with the presence of decision making… this can only be achieved when players are exposed to opposition (in a game or training activity) on a regular basis (repetition).

Above all, players should experience football in a positive and enjoyable way.  This means that the main job of the Game Leader is to facilitate football activities and game with minimum interference and in a safe environment for trial and error.

At this level the focus is on player development and enjoyment and not winning at all costs.  Game Leaders should let the players play freely without complicated rules applied to the game.

Refereeing and supporters

Game leaders should not be on the field “coaching” whilst the game is going on (other than 1  to referee. Whilst refereeing, focus on refereeing and keep “coaching to a minimum.”

1 coach should referee each half, unless one coach referees both halves by mutual consent.  Supporters must be on the sideline and not behind the goals.

Game Rules

Don’t be over zealous with applying rules strictly. At this stage, allow the game to flow as much as possible and instead of stopping play for infringements all the time, try to encourage players to play by the rule/s.

START AND RESTART OF PLAY 

A game is started with a kick forward to a team mate from the middle of the halfway line. The opposition must be 4.5m away from the ball at this time. In order to score a goal from kick off it must touch someone else on the field before entering the goal. When a goal is scored, play is restarted at the halfway line with the side conceding the goal taking the kick off as per the start of play.

BALL IN AND OUT OF PLAY -

BALL CROSSING THE TOUCHLINE

The ball should be thrown in to play from behind the touch line. The player should ideally have both feet either behind or on the touchline and should use both hands to deliver the ball from behind and over their head. The thrower may not touch the ball until it has touched

another player and if this occurs a free kick is awarded. A goal cannot be scored directly from a throw in. In the 9th grade don’t over penalise foul throws, just encourage players to apply the technique above as close as they can.

BALL CROSSING THE GOAL LINE

Last touch off the Defending team – A corner kick is awarded.

Last touch off the Attacking Team – A goal kick is awarded:

At Mini Football the goalkeeper is permitted to handle the ball anywhere up to 8 metres from their goal area and can restart play either from their hands or on the ground. All goal kicks are to be taken by any member of the defending team fromon the ground within 5 metres of the goal.  The attacking team should move back behind the retreating line (see NZF Retreating Line Document).

They cannot cross the retreating line until the defender has taken a touch of the ball. Coaches should encourage goal keepers wherever possible to roll out of their hands or play from the ground; however it is recognised that kicks out of their hands may be required every now and again.

SCORING GOALS

 A goal is scored when the whole ball crosses the line.

OFFSIDE

There is an offside rule applied. The offside line is the retreating line (please read through the NZF Retreating Line Document).

Players are offside if they are over the retreating line at the time the ball is passed.

FOULS AND MISCONDUCT

 Free Kicks occur when a player:

  • Kicks or attempts to kick an opponent
  • Trips or attempts to trip an opponent
  • Jumps at an opponent
  • Charges an opponent
  • Strikes or attempt to strike an opponent
  • Pushes an opponent
  • Tackles an opponent from behind to gain possession of the ball
  • Making contact with the opponent before touching the ball
  • Holds an opponent
  • Spits at an opponent
  • Handles the ball deliberately
  • Plays in a dangerous manner
  • Impedes the progress of a player

A direct free kick may be awarded to the attacking team if there is an infringement within the goal area.
This is a free shot at goal from 10 metres.

CONSIDERATIONS FOR THE GAME LEADER

Promote player development, participation and fun

  • Discourage players from guarding the goal constantly and promote maximum involvement
  • Ensure the correct numbers of players are on the field
  • Most fouls and misconduct are not deliberate or serious at this level. Give advantage to the attacking team allowing the game to flow with minimal stoppages.
  • Ensure there are no positions at this age, children should be involved in all aspects of the game
  • Ensure parents adhere to player development and participation rather than winning through creating a positive playing environment
  • Talk to players in the first instance players before opting to blow the whistle
  • Praise and encourage both teams in an enthusiastic and approachable manner
  • Remember the children are learning the game, be flexible and patient

 

2019 Trial Dates

For more information about trials, please click HERE.

Team Photographs

The purchase of a team photograph for Junior players is mandatory. Team photographs will be handed out at Prize Giving.

Prize Giving

Prize giving for all Junior teams will be held on the last day of football in September, after the traditional end of season Kids vs Parents game. All players are expected to attend, but they do not need to wear their club kit.

All gear bags issued to coaches and managers at the start of the season are returned at prize giving.

Player of the Day Awards

We are very pleased to have Little India on board for another season, as sponsor of our Junior footballer’s player of the day awards.  In each junior gear bag is a voucher to be awarded to the player of the day.