TKU philosophy on Junior Football

  • – “Football has to be FUN for kids, otherwise it doesn’t make sense” Johan Cruyff
  • – Be RESPECTFUL… of yourself, others, the club and the game
  • – Holistic DEVELOPMENT… Technical, physical, social and emotional
  • PLAYER CENTERED – everything must revolve around what’s best for the kids

Kick Off

The first day of the Junior football will be Saturday 28th April 2018.

Weekly draws will be posted below by the Thursday prior to each Saturday’s game. The draw will include the time, the pitch number and which team you are playing against. The draw will also be posted outside the clubrooms and pitch layouts will also be available. We acknowledge that sometimes players will be away during some weekends and that some teams may be light on player numbers.

We will ask opposition coaches to lend one or more of their players so that the numbers on the field are evenly balanced. This, of course, is a request not just for those weekends but for every weekend as it is no fun for anyone involved in a lopsided game.

Click the appropriate tab to view your current draw and to download a pitch map and the Skills Sessions for the 6th and 7th grades.

6th Grade Junior Draw 2018
PLEASE CHECK YOUR PITCH LOCATIONS ON THE MAP BELOW
Mixed
Round Date Field Time
7 16/06/2018 12a & 12b 8.30 am Albatross v Herons
7 16/06/2018 12c & 12d 8.30 am Falcons v Kingfishers
7 16/06/2018 12e & 12f 8.30 am Kokakos v Cockatoos
7 16/06/2018 12g & 12h 8.30 am Kakariki v Cardinals
7 16/06/2018 12i & 12j 8.30 am Hawks v Eagles

Girls

Round Date Field Time Home Team Away Team  [BIBS]
7 16/06/2018 12m & 12n 8.30 am Doves** v Tuis**
7 16/06/2018 12o & 12p 8.30 am Kiwis v Robins

* Denotes teams on Hooter Duty

** Denotes teams on Field Set Up

Pitch Layout

To download a copy of the  6th Grade Pitch Layout, click HERE

Skills Sessions

To download a copy of the 6th Grade Skills Sessions, please click HERE

7th Grade Junior Draw 2018
PLEASE CHECK YOUR PITCH LOCATIONS ON THE MAP BELOW
Mixed
Round Date Field Time Home Team Away Team [BIBS]
7 16/06/2018 10a 8.30 am Alligators v Kangaroos
7 16/06/2018 10b 8.30 am Jaguars v Jackals
7 16/06/2018 11a 8.30 am Buffalos v Bears
7 16/06/2018 11b 8.30 am Foxes v Elephants
7 16/06/2018 11c 8.30 am Crocodiles v Coyotes
7 16/06/2018 11d 8.30 am Cheetahs v Cobras
7 16/06/2018 11e 8.30 am Hyenas v Gorillas

Girls

Round Date Field Time Home Team Away Team  [BIBS]
7 16/06/2018 11g 8.30 am Dolphins v Zebras
7 16/06/2018 11h 8.30 am Cats* v Meerkats

* Denotes teams on Hooter

** Denotes teams on Field Set Up

Pitch Layout

To download a copy of the  7th Grade Pitch Layout, click HERE

Skills Sessions

To download a copy of the 7th Grade Skills Sessions, please click HERE

8th Grade Junior Draw 2018
PLEASE CHECK YOUR PITCH LOCATIONS ON THE MAP BELOW
Mixed
Round Date Field Time Home Team Away Team [BIBS]
7 16/06/2018 9a 9.30am Crystal Palace v Chelsea
7 16/06/2018 9b 9.30am Everton v Bolton Wanderers
7 16/06/2018 9c 9.30am Fulham v Blackburn Rovers
7 16/06/2018 9e 9.30am Leeds United v Birmingham
7 16/06/2018 10a 9.30am Southampton v Leicester City
7 16/06/2018 10b 9.30am Stoke City v Aston Villa
7 16/06/2018 10c 9.30am Sunderland * v Arsenal
7 16/06/2018 10d 9.30am QPR v Liverpool
7 16/06/2018 12a 9.30am Portsmouth v Man U
7 16/06/2018 12b 9.30am Huddersfield v Manchester City
7 16/06/2018 12c 9.30am Burnley v Newcastle

Girls 

Round Date Field Time Home Team Away Team  [BIBS]
7 16/06/2018 11a 9:30am Sydney FC v Melbourne Victory
7 16/06/2018 11b 9:30am Adelaide United v Gold Coast United
7 16/06/2018 11c 9:30am North Queensland Fury v Newcastle Jets

* Denotes teams on Hooter Duty

To download a copy of the  8th Grade  Pitch Layout, click HERE

9th Grade Junior Draw 2018
PLEASE CHECK YOUR PITCH LOCATIONS ON THE MAP BELOW
Mixed
Round Date Field Time Home Team Away Team [BIBS]
7 16/06/2018 9a 10.15am Chile v New Zealand
7 16/06/2018 9b 10.15am Italy v Denmark
7 16/06/2018 9c 10.15am France ** v Portugal
7 16/06/2018 9d 10.15am Mexico v Sweden **
7 16/06/2018 10a 10.15am Germany v Ivory Coast
7 16/06/2018 10c 10.15am England * v Australia
7 16/06/2018 10d 10.15am Cameroon v Spain

Girls

Round Date Field Time Home Team Away Team  [BIBS]
7 16/06/2018 10b 10:15am Uruguay v Switzerland
7 16/06/2018 11a 10:15am Netherlands v South Africa
7 16/06/2018 11b 10:15am Austria v USA
7 16/06/2018 11c 10:15am Poland v Nigeria
7 16/06/2018 11d 10:15am Ireland v Belgium

All Teams on Field Breakdown

* Denotes teams on Hooter Duty

**Denotes teams overseeing Field Breakdown

To download a copy of the 9th Grade Pitch Layout, click HERE

Season Details

Please remember you are committing to play for the team for the entire season. As part of a team you maybe required to play:

  • The first or last weekend of the April school holidays
  • Queen’s Birthday weekend
  • The first weekend and possibly the last weekend of the July School Holidays

Junior Registration Fees

The Junior registration fee for the 2018 season is $175.00 (this includes a mandatory $20 Building Levy which will contribute to the building of our new clubroom).

An Early Payment Discount of $25.00 applies to all Junior payments made by 16th March.

There is also an additional $20 discount available for the 2nd, 3rd or 4th family player if payment is made in full by 16th March.

The Family Discount should only be selected if there are 2, 3 or 4 Junior/Youth players registering, at the same time, from the same family.

PLEASE DO NOT TAKE THE FAMILY DISCOUNT IF YOU ARE ONLY REGISTERING ONE PLAYER OR FOR THE FIRST PLAYER REGISTERED.

Discounts are subject to an audit and if a discount is incorrectly claimed the correct amount (with an additional administration fee) will be charged.

This season the purchase of a team photograph for Junior players will be mandatory.
The $15 can be be paid when registering.

An additional Cash Handling Fee of $15.00 maybe be applied to payments NOT made through our on-line credit card system or by direct credit.

Junior Grade Information

Junior players are only eligible to trial and play in the grade which fits their age group.  All junior teams (with the exception of the 5th grade) will be formed by the relevant Grade coordinator and they will place your child in a team, with parents contacted as soon as that process is completed.

All junior team coaches and managers are volunteers and we couldn’t run our junior section without them. We greatly appreciate their support and their time that they give freely. They will contact their team members when they have been advised of the make up of their team by the relevant Grade coordinator.

Team training sessions are not organised by the club.  It is entirely up to the team coach (in conjunction with the team) whether the team will have a training session outside of game day or not.

The grades in 2018 are calculated based on the year a player was born (not their school year).

Born in 2014 = 5th Grade
Born in 2013 = 5th Grade
Born in 2012 = 6th Grade
Born in 2011 = 7th Grade
Born in 2010 = 8th Grade
Born in 2009 = 9th Grade

Click the appropriate tab for more specific Grade information.

5th Grade is different from all other grades because players are not put into 'formal' teams.
The format is based around an introduction to basic football ball skills, coordination, agility, and having fun while learning and playing.
All Juniors play on Saturdays during the winter and every game is played at Keith Hay Park North.
All 5th grade players meet at the training pitch in front of the clubrooms on Saturday mornings by 8.25 am for a kick off at 8.30 am.

In the 5th Grade wearing the official Three Kings United (TKU) playing kit is optional otherwise the children can wear whatever appropriate football wear they like to the session.
They will however require a size 3 ball, good fitting football boots (with rubber studs or moulded soles) and shin pads, which are compulsory.

In the 6th grade the Grade Coordinator will form teams on the basis of common schools, address, and requests to play with friends etc. where possible.
There will be no trials, or representative or development teams in this grade.
The teams should be formed and parents contacted with team details by early April.

All Juniors play on Saturdays during the winter and every game is played at Keith Hay Park North.
6th grade players should meet at their pitch on Saturday mornings by 8.25 am for a kick off at 8.30 am.

In the 6th Grade players are required to wear the official Three Kings United (TKU) playing kit which includes TKU club shirt, TKU club shorts and TKU club socks.
They will also require a size 3 ball, good fitting football boots (with rubber studs or moulded soles) and shin pads, which are compulsory.

In the 7th grade the Grade Coordinator will form teams on the basis of common schools, address, and requests to play with friends etc. where possible.
There will be no trials, or representative or development teams in this grade.
The teams should be formed and parents contacted with team details by early April.

All Juniors play on Saturdays during the winter and every game is played at Keith Hay Park North.
7th grade players should meet at their pitch on Saturday mornings by 8.25 am for a kick off at 8.30 am.

In the 7th Grade players are required to wear the official Three Kings United (TKU) playing kit which includes TKU club shirt, TKU club shorts and TKU club socks.
They will also require a size 3 ball, good fitting football boots (with rubber studs or moulded soles) and shin pads, which are compulsory.

In the 8th grade the Grade Coordinator will form teams on the basis of common schools, address, and requests to play with friends etc where possible.
The teams should be formed and parents contacted with team details by early April.
Any player who wishes to be considered for trial for any possible development team should indicate this when registering online, and will be contacted about when to attend a trial.

All Juniors play on Saturdays during the winter and every game is played at Keith Hay Park North.
8th grade players should meet at their pitch on Saturday mornings by 9.20 am for a kick off at 9.30 am.

In the 8th Grade players are required to wear the official Three Kings United (TKU) playing kit which includes TKU club shirt, TKU club shorts and TKU club socks.
They will also require a size 3 ball, good fitting football boots (with rubber studs or moulded soles) and shin pads, which are compulsory.

All 8th grade players will be required to supply their own playing kit for the season.

In the 9th grade the Grade Coordinator will form teams on the basis of common schools, address, and requests to play with friends etc where possible.
The teams should be formed and parents contacted with team details by early April.
Any player who wishes to be considered for trial for any possible development, or team playing in an external league, should indicate this when registering online, and will be contacted about when to attend a trial.

All Juniors play on Saturdays during the winter and every game is played at Keith Hay Park North.
9th grade players should meet at their pitch on Saturday mornings by 10.05 am for a kick off at 10.15 am.

In the 9th Grade players are required to wear the official Three Kings United (TKU) playing kit which includes TKU club shirt, TKU club shorts and TKU club socks.
They will also require a size 4 ball, good fitting football boots (with rubber studs or moulded soles) and shin pads, which are compulsory.

All 9th grade players will be required to supply their own playing kit for the season.

Small-Sided Game Rules and Playing Format

The rules of football are simple and please make every effort to play, coach and support with our objectives in mind: “having fun, fair play for your team and the opposition and scoring goals”.  Football is a dynamic sport so coaches should try and encourage lots of movement, defenders moving up with play, etc.  Coaches should also encourage players to try different positions.

Click the appropriate tab to view the Small-Sided Game Rules and Playing Format for your grade.

Game Format

In 2018 the 6th grade will plays on 1/16th of a senior pitch.  The 6th grade uses flags for goals.  The 6th grade uses a size 3 ball.

The game day format includes 2 8 minute Skill Sessions followed by 2 games of 4 v 4 (or 3 v 3) and of 13 minutes duration each.

If the opposition has less players, Game Leaders should use common sense to ensure everyone is playing on the pitch (no substitutes) and players can swap teams to even up numbers.

The Match

Game Philosophy
Early engagement for players into the game at First Kicks (5 & 6 grade) level allows children to discover and experience basic movement skills through positive football experiences.

This experience is "Player Centred" and all about the player’s enjoyment, learning through play and love of the game.

This means that the main job of the Game Leader is to facilitate football activities with minimum interference and in a safe environment for trial and error.

At this level the focus is on player development and not winning at all costs. Supporters should be on the sideline. Encourage effort but don’t interfere with the player whilst they are trying to play, and always respect the Game Leader.

Let players play freely without complicated rules applied to the game. For example, all set pieces can be either start with dribbling or kick in. The Game Leader is responsible for manage the game if necessary.

Refereeing and supporters

Game leaders are encouraged to NOT be on the field during small sided games. Rather, take a position on the side line and enjoy watching them play. At 6thgrade, players should just be allowed to play with little emphasis on rules and adult “coaching”

Game Rules

 START OF PLAY

A game is started with a kick to a team mate from the middle of the halfway line. The opposition must be 5m away from the ball at this time. In order to score a goal from kick off it must touch someone else on the field before entering the goal. When a goal is scored, play is restarted at the halfway line with the side conceding the goal taking the kick off as per the start of play.

OFFSIDE

There is no offside rule in Fun Football. Players should be discouraged from permanently standing in blatant offside positions.

BALL CROSSING THE TOUCH LINE

There are no throw ins. The ball is to be kicked or dribbled into play from behind the touchline. To ensure players have as much contact with the ball as possible, players have approximately three seconds to recommence the play from a restart.  The defending team should be retreat to 5m away from the ball until play is restarted. The ball must touch someone else on the field before a goal can be scored.

BALL CROSSING THE GOAL LINE

A player from the team whose goal line the ball has crossed will place the ball anywhere along the goal line and pass or dribble the ball into play. Opponents must retreat to the half way line and can move once the ball is in play.

FOULS & MISCONDUCT

Most acts of handball or fouls and misconduct at this level are caused by accident and with little intent. In this case try and give the advantage to the attacking team and continue play.  If you decide a deliberate or serious act of handball, foul or misconduct has occurred, explain to the child how they have broken the rules and that they should try not do this again.

The Game Leader
The matches are managed by the Game Leader. During the match, game leaders should have little to no interference (let the players play as much as possible)

“SMILE” in everything session and game you run to ensure:

  • Safe (physically and mentally)
  • Maximum participation (no lines or waiting for a turn – everyone getting lots of turns and touches)
  • Inclusive (encourage everyone to be part of the experience)
  • Learning (through play, don’t feel like you have to teach)
  • Enjoyment (make it fun)
  • Success (not always the goals scored)

The players play and learn through doing the activity and effective Game Leaders interfere as little as possible, so this means that they facilitate rather than ‘coach’ and they always ensure all players are constantly involved in the game without considering their ability.

Training
If teams decide to train in mid-week (with is optional but encouraged if possible) in addition to Saturday, the Game Leader should use a range of games and activities that are based on improving the players’ coordination while introducing football skills and activities from the club coaching manuals should be used.
The training session structure should look at lot like this:

  • General Movement - 8min
  • Football Coordination - 8min
  • Football Technique - 8min
  • Small-sided Game – 15 min

Game Format

In 2018 the 7th grade will plays on 1/8th of a senior pitch.
The 7th grade uses flags for goals.
The 7th grade uses a size 3 ball.

The game day format includes 2 x 8 minutes Skill Sessions followed by a game of 5 v 5 of 2 halves of 13 minutes duration each.

If the opposition has less players, Game Leaders should use common sense to ensure everyone is playing on the pitch (no substitutes) and players can swap teams to even up numbers.

Use common sense when it comes to ensuring matches are as balanced as possible. Girls teams can play with an extra player to help compete more if needed, but if they are doing ok, don’t change it.
At this level, its totally player centred and is all about player’s enjoyment, and learning through play and love of the game.

The focus is on player development and enjoyment; not winning at all costs.

The Match

Game Philosophy
The next step following the First Kicks stage is in to Fun Football (7-8 years) and for children to develop skill and physical literacy with the presence of P.D.E. Perceive, Decide, Execute can only be achieved when players are exposed to opposition (in a game or training activity) on a regular basis (repetition).

Above all, players should experience football in a positive and enjoyable way.

This means that the main job of the Game Leader is to facilitate football activities with minimum interference and in a safe environment for trial and error.

At this level the focus is on player development and not winning at all costs.  Game Leaders should let the players play freely without complicated rules applied to the game.  For example, all set pieces can be either start with dribbling or kick in.

The Game Leader is responsible for managing the game if necessary, but should not interfere or be over bearing with rules.

They should Let the game flow and not restrict players to positions and encourage every player to take part in attacking and defending.

Supporters should be on the sideline and should encourage effort but don’t interfere with the player whilst they are trying to play, and always respect the Game Leader.

Refereeing and supporters

Game leaders should not be on the field “coaching” whilst the game is going on (other than 1 to referee). Whilst refereeing, focus on refereeing and keep “coaching” to a minimum.

1 coach should referee each half, unless one coach referees both halves by mutual consent.  Supporters must be on the sideline and not behind the goals.

Game Rules

 START OF PLAY

A game is started with a kick to a team mate from the middle of the halfway line. The opposition must be 5m away from the ball at this time. In order to score a goal from kick off it must touch someone else on the field before entering the goal. When a goal is scored, play is restarted at the halfway line with the side conceding the goal taking the kick off as per the start of play.

OFFSIDE

There is no offside rule in Fun Football. Players should be discouraged from permanently standing in blatant offside positions.

BALL CROSSING THE TOUCH LINE

There are no throw ins. The ball is to be kicked or dribbled into play from behind the touchline. To ensure players have as much contact with the ball as possible, players have approximately three seconds to recommence the play from a restart.  The defending team should be retreat to 5m away from the ball until play is restarted. The ball must touch someone else on the field before a goal can be scored.

BALL CROSSING THE GOAL LINE

A player from the team whose goal line the ball has crossed will place the ball anywhere along the goal line and pass or dribble the ball into play. Opponents must retreat to the half way line and can move once the ball is in play.

FOULS & MISCONDUCT

Most acts of handball or fouls and misconduct at this level are caused by accident and with little intent. In this case try and give the advantage to the attacking team and continue play.  If you decide a deliberate or serious act of handball, foul or misconduct has occurred, explain to the child how they have broken the rules and that they should try not do this again.

The Game Leader
The matches are managed by the Game Leader. During the match, game leaders should have little to no interference (let the players play as much as possible)

“SMILE” in everything session and game you run to ensure:

  • Safe (physically and mentally)
  • Maximum participation (no lines or waiting for a turn – everyone getting lots of turns and touches)
  • Inclusive (encourage everyone to be part of the experience)
  • Learning (through play, don’t feel like you have to teach)
  • Enjoyment (make it fun)
  • Success (not always the goals scored)

The players play and learn through doing the activity and effective Game Leaders interfere as little as possible, so this means that they facilitate rather than ‘coach’ and they always ensure all players are constantly involved in the game without considering their ability.

Training
If teams decide to train in mid-week (with is optional but encouraged if possible) in addition to Saturday, the Game Leader should use a range of games and activities that are based on improving the players’ coordination while introducing football skills and activities from the club coaching manuals should be used.
The training session structure should look at lot like this:

  • General Movement - 8min
  • Football Coordination - 8min
  • Football Technique - 8min
  • Small-sided Game – 15 min

Game Format

In 2018 the 8th grade will play 1/4 of a senior pitch, and the Girls Only 8th grade play on a 1/8 of a senior pitch.  The game day format includes 2 x 8 minutes Skill Sessions followed by a game of 2 15 minute halves.  The Mixed 8th grade uses plastic goals and the Girls 8th grade use flags.

The 8th grade uses a size 3 ball.

If the opposition has less players, Game Leaders should use common sense to ensure everyone is playing on the pitch (no substitutes) and players can swap teams to even up numbers.  Use common sense when it comes to ensuring matches are as balanced as possible. Girls teams can play with an extra player to help compete more if needed, but if they are doing ok, don’t change it.

At this level, its totally player centred and is all about player’s enjoyment, and learning through play and love of the game.

The focus is on player development and enjoyment; not winning at all costs.

The Mixed 8th grade plays matches with 6 players per side and the Girls 8th grade play with 5 players per side.
Girls' only teams may have an additional player in their squad.

If a girls' only squad has an extra player present (i.e. 1 more than the 'regulation' number of players) on the very rare occasion they might play an all boys team then it may play with an extra player, provided that:

  • A girls' only team that has the same number of players as the opposition is not able to insist on the opposition playing with 1 less player;
  • A girls' only team may only have 1 extra player than the opposition on the field at any time (so if the girls' only team has 2 extra players than the opposition for any reason it can only have 1 extra player on the field at any time);
  • If 2 girls' only teams play each other then they shall ensure that that have the same number of players on the field at any time (whether that is 1 more than the regulation number or the same as the regulation number).

The Match

Game Philosophy

The next step following the First Kicks stage is Fun Football (7-8 years).

Key at this stage is for children to enjoy playing and develop skill and coordination with the presence of decision making… this can only be achieved when players are exposed to opposition (in a game or training activity) on a regular basis (repetition).

Above all, players should experience football in a positive and enjoyable way.  This means that the main job of the Game Leader is to facilitate football activities and games with minimum interference and in a safe environment for trial and error.

At this level the focus is on player development and not winning at all costs.  Game Leaders should not be on the field, and rather, they should let the players play freely without complicated rules applied to the game.

The Game Leader is responsible for managing the game if necessary, but should not interfere or be over bearing with rules.

They should let the game flow and not restrict players to positions and encourage every player to take part in attacking and defending.

Supporters should be on the side-line and should encourage effort but don’t interfere with the player whilst they are trying to play, and always respect the Game Leader.

Refereeing and supporters

Game leaders should not be on the field “coaching” whilst the game is going on (other than 1 to referee). Whilst refereeing, focus on refereeing and keep “coaching” to a minimum.

1 coach should referee each half, unless one coach referees both halves by mutual consent.  Supporters must be on the sideline and not behind the goals.

Game Rules

NO goal kicks. Game Leaders should let players dribble or pass in and encourage the defending team to move back 10 metres to allow the team to start.

Take throw ins but don’t penalise for “foul” throws.  NO full time Goalkeepers. Players can block the goal when an opponent shoots, but can’t stand there the whole time so everyone is out, everyone is playing.

After a team scores, re-start from a centre kick.  NO offside rule to be applied at any point but encourage players to play “onside”.

Game Leaders should try not to award free kicks and let the game flow and encourage players to try not to do it again.

If there is a free kick, players can dribble, pass or shoot to restart the game.

The Game Leader

The matches are managed by the Game Leader. During the match, game leaders should have little to no interference (let the players play as much as possible).

“SMILE” in everything session and game you run to ensure:

  • Safe (physically and mentally)
  • Maximum participation (no lines or waiting for a turn – everyone getting lots of turns and touches)
  • Inclusive (encourage everyone to be part of the experience)
  • Learning (through play, don’t feel like you have to teach)
  • Enjoyment (make it fun)
  • Success (not always the goals scored)

The players play and learn through doing the activity and effective Game Leaders interfere as little as possible, so this means that they facilitate rather than ‘coach’ and they always ensure all players are constantly involved in the game without considering their ability.

Training

If teams decide to train in mid-week (which is optional but encouraged if possible) in addition to Saturday, the Game Leader should use a range of games and activities that are based on improving the players’ coordination while introducing football skills and activities from the club coaching manuals should be used. The training session structure should look at lot like this:

  • General Movement - 8min
  • Football Coordination - 8min
  • Football Technique - 8min
  • Small-sided Game – 15 min

 

Game Format

The 9th grade plays on 1/4 of a senior pitch. The game day format includes a game of 2 18 minute halves.

The 9th grade uses plastic goals (except Platinum teams).

The 9th grade uses a size 4 ball.

The 9th grade plays matches with 7 players per side, including a Goalkeeper.

Girls 9th grade play on ¼ senior pitch and play 6v6 (inc GK). Girls 9th grade play by the same rules and regulations as the mixed competition.

All coaches must try to ensure that there is a fair match up between opposing teams.  That may require lending or swapping players, temporarily reducing the number of players on 1 team, or (our preference) requiring the players on 1 team to comply with restrictions (i.e. 3 passes before shooting; shooting only with left foot etc).

At this level the result is not important and there is an overriding obligation on all coaches and none of the aforementioned rules shall be used a justification for a coach to let their team produce a significantly disparate result (e.g. 10 – 0).

Most teams may have at least 1 substitute. These teams must play with rolling substitutes, and give equal game time for all players. If a team is 1 short, then that team will play with 1 fewer. If a team is 2 short, then the teams must be evened up.

The Match

Game Philosophy

The next step following the Fun Football stage is Mini Football (9-12 years)

Key at this stage is for children to enjoy playing and develop skill and coordination with the presence of decision making… this can only be achieved when players are exposed to opposition (in a game or training activity) on a regular basis (repetition).

Above all, players should experience football in a positive and enjoyable way.  This means that the main job of the Game Leader is to facilitate football activities and game with minimum interference and in a safe environment for trial and error.

At this level the focus is on player development and enjoyment and not winning at all costs.  Game Leaders should let the players play freely without complicated rules applied to the game.

Refereeing and supporters

Game leaders should not be on the field “coaching” whilst the game is going on (other than 1  to referee. Whilst refereeing, focus on refereeing and keep “coaching to a minimum.”

1 coach should referee each half, unless one coach referees both halves by mutual consent.  Supporters must be on the sideline and not behind the goals.

Game Rules

Don’t be over zealous with applying rules strictly. At this stage, allow the game to flow as much as possible and instead of stopping play for infringements all the time, try to encourage players to play by the rule/s.  All goal kicks are to be taken by any member of the defending team from on the ground within 5 metres of the goal.  The attacking team should move back behind the retreating line (see NZF Retreating Line Document).

They can not cross the retreating line until the defender has taken a touch of the ball

Encourage the goal keeper to roll or pass to one of their players.

In the 9th grade don’t over penalise foul throws, just encourage players to keep feet on ground and throw from behind the head.

A direct free kick may be awarded to the attacking team if there is an infringement within the goal area.
This is a free shot at goal from 10 metres.

There is an offside rule applied. The offside line is the retreating line (please read through the NZF Retreating Line Document).

Players are offside if they are over the retreating line at the time the ball is passed.

The 9th grade plays matches with 7 players per side, including a Goalkeeper.

 

2018 Trial Dates

For more information about trials, please click HERE.

Team Photographs

The purchase of a team photograph for Junior players is mandatory. Team photographs will be handed out at Prize Giving.

Prize Giving

Prize giving for all Junior teams will be held on the last day of football in September, after the traditional end of season Kids vs Parents game. All players are expected to attend, but they do not need to wear their club kit.

All gear bags issued to coaches and managers at the start of the season are returned at prize giving.

Player of the Day Awards

We are very pleased to have Little India on board for another season, as sponsor of our Junior footballer’s player of the day awards.  In each junior gear bag is a voucher to be awarded to the player of the day.